11/27/2023 0 Comments Eu4 manpower growth![]() ![]() How much trust is lost from claiming a throne (with caller). How much trust is lost from an insult (with caller). How much trust is lost from excommunication (with caller). How much trust is lost from dishonoring a call to arms (with everyone else). How much trust is lost from dishonoring a call to arms (with caller). How many favors do you get for giving other countries land? (divider on development). Number of months AI will prepare for war.Ĭost in favors to call ally to arms when you're not promising them territory. If you have more than this amount of individual warscore, peacing out within DISHONORABLE_PEACE_MONTHS of war start counts as a dishonorable act and incurs a CALL_ALLY_DECLINE_PRESTIGE_PENALTY hit.ĭays from start of game before you can DOW anyoneĬost in favors to ask AI to prepare for war. Set to 0 to entirely disable the feature. Opinion hit from pirating treasure fleet max (scaled by gold pirated / 50). Minimum required prestige to become the new leader of a Trade League when the old one is resigned.ĪI will leave a Trade League if their opinion of you falls below this value. Minimum required prestige to stay leader of a Trade League. Prestige transferred for the Request to Share Maps diplomatic action. Set to negative values to disable feature. Months before unconditional surrender starts having an effect on Call for Peace. Minimum duration for Condottieri agreements that must be paid for in advance and that cannot be cancelled. In multiplayer, if the slowest player is lagging behind this amount of days, the game will slow down In multiplayer, if the slowest player is lagging behind this amount of days, the game will pause Threshold in pixels to define what is an island and what is a continent. How many months progress for a new age needs. How many months does it take for the Great Power Frenzy to reach full potency after starting.Ĭan the Great Power Frenzy start early due to one alliance block becoming too powerful? Latest date for the start of the Great Power Frenzy (struggle). Sets the latest date the player can use the Random New World generator option. Must be at least one day bigger than the start date. ![]() This is a random example but i think it should be tied to x * pi * dev si that you get populations like 4,565,677 which can grow, instead of populations like 4,500,000.Please help with verifying or updating this section. Obviously these values are too high and would need to be reasonable decimal valurs or values nirmalised using other attributes. This could be further refined so that higher dev provs have faster growth so that a 40 dev province would generate 40pibpop per day while a 3 dev generates 3dev oer day. I think tying it to dev would be an awesome way of allowing passive development over time. In the end the numbers just need to be made up to fit as closely to reality as possible while fitting into the game mechanics. It could be refined so that every 18 years you get a point of dev or 2. Which means every 10 years you gain dev and every 20 (around the age of a working adult, you gain 2). You could even have population growth of 1pi per day, so that every 9.4k-ish (3000pi) population gives a point of random development in a province. With every added point of dev giving 3000pi pop. Could be done that every point of dev in each category = 3000*pi so that a country like England starts with 2, 723, 760 population. Population values will probably have to be made up.
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